Digital health lab
The Digital Health Lab is an interdisciplinary research facility of the Digital Healthcare, Media Technology, Physiotherapy, Dietetics, Healthcare and Nursing, and Social Science Departments at the St. Pölten University of Applied Sciences. Through the integration of these various perspectives, the Digital Health Lab stands at the cornerstone between Health and Media Technology.
Ongoing research is aimed at developing new applications of current technology to support the services given by health professional and family caregivers to their patients. Therefore, the goal is the integration and application of media technology in the Health Care Field in areas such as: diagnosis, prevention, therapy, rehabilitation, and nursing. The Digital Health Care lab preoccupies itself on the biomechanics and physiotherapy components of human motion and posture, thus a particular focus lies in Gait and Movement analysis.
Our innovations are intended to maximize support for patients outside of clinical settings, such as in environments that they interact with on a daily basis. Namely, our research is about the optimal use of media technology resources and frameworks as defined by patients, quality, efficiency and evidence.
The laboratory consists of two adjoining rooms, which are separated by a wall with a one-way mirror. This setup permits the participants to behave and interact with one another in a natural manner without the sensation of being observed.
Cameras that are controlled remotely allow for the exact observation of the participants’ actions
Next to the office space is a comfortable “living room”, which is available for use by appointment.
This room is primarily used by uninvolved third parties in testing the practicality of our websites and applications. To this end is the “Morae” software available for use, which may be installed and used through a mobile device. This system is supplemented by a stationary Eye-tracking Solution for the testing of application and websites on the PC, as well as through a mobile eye tracking system (Eye-tracking Glasses) that is used for researching the effectiveness of advertising and the testing of Mobile Apps
Additionally, a 3D-Printer is available for the use in haptic tests , which makes the prototyping of anatomical models and investigations of the interaction between humans and technology possible